This site is no longer available, but here’s a screenshot and one of the animated banners I did for the site.

Flames Rising began as a website repository for information about a larp I helped run in southeast Wisconsin in the early 00’s. In 2003, when the larp ended, we refocussed the site to encompass all horror gaming. I moved on shortly thereafter. Here are a few pieces of work I did for Flames Rising up to that point:





Mug design:
Tshirt Design:

Icon and Words often shown interposed. Lettering first used in August 2001.
Webmistress note: Written for larp houserules, but then made the rounds of the web. The original rules are on pg 207 of Laws of the Night, Revised.
Two-Gun Mojo. The section of the book dealing with using both hands at once is unclear and the example doesn’t match the stated rules. This is not a change. It is a clarification. So here it is, as simple as we can make it:
So, if you are going to use two guns at once, or two knives at once, or a knife in one hand and a gun in the other or…(you get the idea), you effectively have two actions. For your on hand, it is the regular one trait to initiate a challenge plus the coordination penalty trait in (d), for a total of two traits. For your off hand, it is one trait to initiate a challenge, the two trait penalty for using your off-hand (b) and the coordination penalty one trait (d) for a total of four traits. That totals six traits for the round.
If you have Ambidextrous, your on hand costs the same, the trait to initiate the challenge and coordination penalty (d), total two. Your off hand loses the two trait penalty (b), but retains the coordination penalty (d), plus the regular trait to initiate a challenge for a total of two. Total for the round: four traits
Florentine and Two-Weapon but not Ambidextrous: The on hand costs one trait to initiate a challenge but no coordination penalty (d) for a total of one. The off hand costs one trait to initiate plus the off hand penalty two traits (b), but no coordination penalty (d) for a total of three. Total for the round: four traits.
Florentine and Ambidextrous: The on hand costs one trait to initiate a challenge. There is no coordination penalty (d). Total for that hand: one. The off hand costs one trait to initiate a challenge; there is no off hand penalty (b) or coordination penalty (d). Total for the off hand: one. Total for the round: Two traits.

Original 11 3/4″x15 1/2″.