Category Archives: Work In Progress

Character Module Design Process: Interface Requirements

Referring back to the first post in the series, you’ll see near the bottom a list of screens, both new and existing. The next step in developing the Character Module is to take the userflows and the list of affected … Continue reading

“Love and Light” Knotwork – update 7

Here’s a preview of how the knotwork will look, as I have it in my head now. Subject to change, of course: With guides: and without: full-size detail:

“Love and Light” Knotwork – update 6

The final step of preparation is making sure that it’s one line. Sometimes I skip this or intentionally use multiple ribbons, but given the theme of this piece I thought it most appropriate to adhere to the tradition of the … Continue reading

“Love and Light” Knotwork – update 5

Finished working out the subdivided lines: The next step then is to start inking in the final knot lines themselves. I think I will stick with my usual hand-drawn approach to the lines instead of creating vector lines. I think … Continue reading

Character Module Design Process: Userflows

Userflows are the foundation from which the interface takes its form. All later parts of the project hang upon them. So what are they? The userflow is a map of how the user interacts with the system, and how the … Continue reading