Depths – initial grid
Knotwork is a “state of mind” sort of art for me, so it’s not uncommon to have two or three quite different works going at the same time. I’m not feeling the “Love and Light” today so I started a … Continue reading
Knotwork is a “state of mind” sort of art for me, so it’s not uncommon to have two or three quite different works going at the same time. I’m not feeling the “Love and Light” today so I started a … Continue reading
With subdivided threads marked.
This is the rough first pass on the knotwork I’m currently working on: the threads are plotted out and space left for illustrations. I’m not entirely positive what images I’ll use in the windows. Brighid and Lugh perhaps, though I … Continue reading
Quality Assurance Testing As a programmer myself, I understand how frustrating it can be to receive a bug report that lacks enough delineation of conditions to recreate the error. I prefer to over-document than under, and I will sift through … Continue reading
I’ve got two main forms of amusement: coding and gaming. So it’s probably no surprise that most of my best online work gets poured into my WoW/SWTOR guild, Seelund Trading Co. I’m pretty happy with how the site looks and … Continue reading