Author Archives: Crys

“Love and Light” Knotwork – update 5

Finished working out the subdivided lines: The next step then is to start inking in the final knot lines themselves. I think I will stick with my usual hand-drawn approach to the lines instead of creating vector lines. I think … Continue reading

Character Module Design Process: Userflows

Userflows are the foundation from which the interface takes its form. All later parts of the project hang upon them. So what are they? The userflow is a map of how the user interacts with the system, and how the … Continue reading

Ghorfa

Ghorfa, Website and language Ghorfa was a guild of people playing Sand People from Tatooine. Yes, those Sand People. They would show up in places there shouldn’t be Sand People and get bystanders involved (think, flash mob of Sand People…). … Continue reading

“Love and Light” Knotwork – update 4

Just a quick update to show yesterday’s progress on plotting the subdivided lines:

Drunken Alien Studios Identity Project

Create an identity fora brand new animation studio There was a sense early on that we wanted to go in a direction that was fun and a little over the top (ok, maybe a lot over the top) to match … Continue reading